Sunday, December 24, 2006

Insomania Workshop drawings

I don't know if I would go to another workshop. The party-like atmosphere of the first night was distracting from the digital painting demos plastered on huge projection screens. The rest of the workshop was punctuated by some talking demos, most were artists doing their thing on the screen without explaining much, unannounced schedule changes, and traditional painting/drawing free space. I did learn a lot from Dan Milligan's Storyboarding 101 and John Mueller's pointers on MMO/video game concept art portfolio. I also made some new acquaintances, which is always nice.

Here are sketches I did in the traditional free draw area. The models had on the strangest outfits.

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